- Finally got rid of the SDL compat layer! (I'm still using it for the mod_key/libkey modules, but I'm not compiling those for the devices).
- Updated sample bennugd code to include a bouncing PNG.
- Modes set with scale_resolution and normal seem to redraw the screen fine (although the screen pixel format is not yet correct).
- Orientation is starting to get set automatically now (there are things to fix yet, though). If width>height, the iOS device will default to a landscape configuration.
- Other minor changes.
There are still some bugs I must fix before releasing a new binary, but things are progressing nicely.
When I release the new binary it will most probably also include a new version of mod_chipmunk and maybe a module for handling multitouch that I just began drafting a few days ago.
* Unless you want to use unofficial versions of SDL 1.2, which I don't for different reasons.
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