You can now also set a XHDPI icon for your app |
This new release includes some checking for "problems" I've seen people encounter when using previous versions of this program.
To name a few:
- The packager will now refuse to package a directory if it doesn't contain a file named "main.dcb".
Up until now you could package a directory regardless of what files it contained but BennuGD for Android required your main DCB file to be named "main.dcb". This caused confusion for some users.
The Packager now makes this requirement explicit. - Packaged games should now work fine in devices using Adreno GPUs! (Thanks to herve_02 for taking the time to have a look at the issue).
- You can now also set an icon for devices that use an XHDPI (~320dpi) resolution.
- Some people where complaining that the packager wasn't working because it was trying to find an old version of the AdMob Ads SDK and the Android SDK had updated it (even if you hadn't asked for in-game ads!)
This new version will try to use any version of the Admob Ads SDK you have installed. This should make everyone's life easier :)
Also, the packager won't try to find it if you don't ask for ads. - The windows version now includes a copy of Oracle's JDK and Apache ANT. That way you don't have to install them manually. In order to use them, please launch the app through the provided "BennuGD_Packager.bat" file. If you already installed those in your system and prefer to use them, you can run the BennuGD_Packager.exe file directly.
- Some other stuff I might've forgottten about.
You'll get this message if the given dir doesn't contain a file named "main.dcb" |
If you're using Ubuntu, you can get the latest version of the packager from my PPA (you should receive an update in a couple of hours, but that's a minor one) and if you're using Windows, please get it from here.
Hope it helps.
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